OLD Legion Engineering - Capacitor Regeneration Matrix
This subsystem is obsolete and has been replaced by newer technology
Using the same technology that can be found inside the ancient Sleeper race's guardian drones, this regeneration matrix greatly improves the recharge rate of a Tech III vessel's capacitor. Even though empire-based designs have achieved this effect for centuries, the way in which this system works is markedly different.
Rather than the usual tweaking of capacitor fluid formulas, this design simply triples the number of nanotubes inside – something not possible until the recent influx of fullerene polymers from which this subsystem is made. This results in a drastic increase in the speed and efficiency of energy flow throughout a ship. The quicker that the surplus power can be redirected back to the core, the more that it can contribute to the overall recharge rate of the capacitor.
Subsystem Skill Bonus:
5% bonus to capacitor recharge time per level.
|Cargo capacity||0 m3|
|Turret Hardpoint Modifier||0 +|
|Launcher Hardpoint Modifier||0 +|
|High Slot Modifier||0 +|
|Medium Slot Modifier||0 +|
|Low Slot Modifier||3 +|
|Restricted to Ship Type||Legion|
|Drone Bandwidth||0 Mbit/sec|
|Meta Level||1 Level|
|Structure Hitpoints||40 HP|
|Powergrid Output||1290 MW|
|Capacitor Recharge time||415000 s|
|Primary Skill required||Amarr Core Systems|
|Drone Capacity||0 m3|
|Tech Level||3 Level|
|Capacitor Capacity||2225 GJ|
|Module or subsystem is obsolete||1|