Mobile Tractor Unit
The mobile tractoring unit takes some of the work out of looting the scorched ruins left by capsuleers, be it pulverized asteroids, wrecked ships, or obliterated inhabitation modules of various kinds. Once it has been deployed and completed its automatic activation process, it will lock on to any containers or wrecks within range, reel them in one by one, and empty their contents into its own cargo bay. All the capsuleer needs to do is keep up the pace of destruction.
125km effective range.
10 second activation time.
May not be deployed within 5km of another Mobile Tractor Unit, within 50km of Stargates, Stations or Upwell Structures, or within 40km of a Starbase.
Automatically decays if abandoned for two days.
|Cargo capacity||27000 m3|
|Structure Hitpoints||30000 HP|
|Optimal Range||125000 m|
|Activation time / duration||30000 s|
|Maximum Targeting Range||125000 m|
|Maximum Locked Targets||1|
|RADAR Sensor Strength||50 points|
|Ladar Sensor Strength||50 points|
|Magnetometric Sensor Strength||50 points|
|Gravimetric Sensor Strength||50 points|
|Shield Capacity||10000 HP|
|Armor Hitpoints||10000 HP|
|Tech Level||1 Level|
|Shield recharge time||3200000 s|
|Signature Radius||500 m|
|Meta Level||1 Level|
|Maximum Tractor Velocity||1000 m/sec|