Item details - Standup Termite I
Standup Termite I
Type: Structure-based Heavy Fighter
Role: Long Range Attack
Description: The Termite is purpose designed for long range attack duties. This Standup variant of the Termite is more powerful than the carrier-based variants but does not benefit from capsuleer skills and may only be launched from Upwell structures.

Railgun: This weapon-system does good damage at long ranges.
Micro Jump Drive: Jumping the fighter squadron over a significant distance. While the MJD spools up, the fighters signature radius blooms significantly.
Bomb Launcher: Firing an unguided bomb that does area of effect damage.
Astronautic
Cargo capacity 0 m3
Mass 2,000 kg
Volume 4000 m3
Baseprice 0 ISK
Attributes
Structure Hitpoints 100 HP
Maximum Velocity 1004 m/sec
Inertia Modifier 500 x
Maximum Targeting Range 90000 m
Maximum Locked Targets 6
RADAR Sensor Strength 0 points
Ladar Sensor Strength 0 points
Magnetometric Sensor Strength 0 points
Gravimetric Sensor Strength 11 points
Shield Capacity 5472 HP
Shield EM Damage Resistance 1 %
Shield Explosive Damage Resistance 1 %
Shield Kinetic Damage Resistance 1 %
Shield Thermal Damage Resistance 1 %
Tech Level 1 Level
Shield recharge time 1000000 s
shieldUniformity 1
structureUniformity 1
Signature Radius 120 m
Scan Resolution 430 mm
Warp Speed Multiplier 1.5 x
Meta Level 0 Level
metaGroupID 0
Remote Logistics Impedance 0 %
Explosion Radius 0 m
Explosion Velocity 0 m/sec
fighterAbilityMissilesDamageReductionFactor 0
fighterAbilityMissilesDamageReductionSensitivity 0
Damage Multiplier 0 x
EM Damage (Per Fighter) 0 HP
Thermal Damage (Per Fighter) 0 HP
Kinetic Damage (Per Fighter) 0 HP
Explosive Damage (Per Fighter) 0 HP
Remote Electronic Assistance Impedance 0 %
Optimal Range 0 m
Maximum Velocity Bonus 0 %
Maximum Velocity Bonus 0 %
Signature Radius Bonus 0 %
Jump Range 100000 m
Duration 10000 s
Signature Radius Bonus 150 %
Duration 0 s
Duration 0 s
fighterAbilityMissilesResistanceID
Rate of fire 0 s
fighterAbilityAntiFighterMissileResistance 1 %
Squadron Size 6
Orbit Range 31500 m
Damage Multiplier 1 x
EM Damage (Per Fighter) 0 HP
Thermal Damage (Per Fighter) 0 HP
Kinetic Damage (Per Fighter) 921 HP
Explosive Damage (Per Fighter) 0 HP
fighterAbilityAttackMissileReductionFactor 5
fighterAbilityAttackMissileReductionSensitivity 5.5
Rate of fire 8000 s
Explosion Radius 330 m
Explosion Velocity 110 m/sec
Optimal range 37500 m
Accuracy Falloff 12000 m
fighterSquadronRole 5
fighterAbilityLaunchBombType Micro Concussion Bomb
EM Damage (Per Fighter) 0 HP
Thermal Damage (Per Fighter) 0 HP
Kinetic Damage (Per Fighter) 0 HP
Explosive Damage (Per Fighter) 0 HP
fighterAbilityKamikazeSignatureRadius 0 m
fighterAbilityKamikazeRange 0 m
structureItemVisualFlag 1
Duration 60000 s
Refueling Duration 2000 s
fighterAbilityKamikazeResistanceID
fighterSquadronIsStandupHeavy 1
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